You're never supposed to take it that seriously, and the story doesn't ask you to. Child protagonist stupidity is a great foil against plot holes, and ignorance a plausible excuse for deus ex mechanics. When there's a bunch of student-wizard causing hijinks and going on adventures, the stakes are low enough to allow the author to let her imagination run wild and have it be awesome. Not sure what the prevailing opinion on this is as I read the books a long time ago, watched the first set of movies, moved on with my life and here we are, but the earlier books intended for younger audiences are the best ones even for adults. The series started as children's books, but gradually the books told a somewhat more gritty, epic story and never did it very well. I'd understand a review that was like "this is a pretty decent action RPG with some problems but for fans the presentation will knock it out of the park" (in fact, I think like, Naruto Ultimate Alliance and some of the early DBZ fighting games got this style of review), but it's weird to see such standard features hyped so much just to make the review feel less like it's just happy to be at Hogwarts. It's super high on the loot system, despite what sounds like absurdly tedious inventory management, because it's got cosmetic glamours and the loot has stat benefits that don't do much, which are also both ubiquitous. Like, the review is effusively positive on the combat despite complaining of extremely limited enemy variety and very clunky spell switching, because it has parry systems, shielded enemies, and abilities that combo with one another, which are more or less a given. The thing about this I find odd isn't just that it's getting a good review on the basis of delivering the Harry Potter fantasy, it's that the review is also glowing praising some bog standard open world game pillars along with it.
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